Skip to main content

Solar Blades & Cosmic Spells - 10 Characteristics of the Universe - Part I

These images are licensed under a Creative Commons Public Domain License

The universe of Solar Blades & Cosmic Spells is a perilous one, full of dangers, enemies and terrible places. But it is also a universe of exotic and breathtaking vistas, of exciting adventure, and resourceful people.

The Cleansing Wars shaped the galaxies in such a way that entire cultures were changed, and some even erased from existence. The Galactic Overlords rule their domains with an iron hand. While their allies enjoy freedom and can have their own regions to administer, most of the universe population live under the boot of these sorcerous tyrants.

This game was created with the purpose of supporting adventures in the style of sword and sorcery tales but in a science fiction background. We can create adventures in which barbarians from the Outer Regions can go on a spaceship, together with a alien sorcerer and a robotic mechanic, to hunt for treasures of an older age of enlightenment, while also running from the cruel forces of sorcerous tyrants and their allies.

The Running the Galaxy chapter is written to provide the Overlord with the essential information about the universe of Solar Blades & Cosmic Spells. There, they will learn the nuances and characteristics that make the setting what it is, as well as get the tools he can use to create game content, like locations, individuals, cultures and much more!

10 Characteristic of the Universe


In order to help Overlords internalize some of the mains elements that make the setting of this game what it is, we created the following list of 10 characteristics to keep in mind when running Solar Blades & Cosmic Spells. Each element presents a small explanation of its applicability and a table of scenes the Overlord can introduce to reinforce it during adventures.

It’s a Post-Apocalyptic Universe

The universe had a cataclysmic event that changed it forever: The Cleansing Wars. Before that, legends say there was a age of enlightenment and civility. Sentient species all across the galaxies lived in harmony under the old Empire, leading to the advancement of all areas of knowledge and art. But, suddenly, the Galactic Overlords came, with a great power given by the Void. They feed the worst emotions in people, and the old Empire began to shatter. They were the new authority, and anyone who would defy them should be eliminated! Thus began the Cleansing Wars. Thousands of years later, the Galactic Overlords won, and the universe lies in ruins. In most planets, ruins can be found, with strange and advanced devices. Giant structures lie abandoned in space. Signs of this lost past are always nearby, if one looks hard enough through the dust and debris of today’s universe.

1d6
Signs of the Past
1
The ruins of a great conglomerate of strange tall buildings can be seen in the distance. The vision is at the same time inspiring and saddening, as you imagine what wonders were lost from that lost age.
2
A holographic projector that shows images of what seems a paradisiac world, with  sentients from all species living together, in a city where nature and technology was blended beautifully, until explosions start.
3
A gigantic starship crashed in an enormous crater. The design of the ship
Is unlike anything you’ve ever seen. Strange lights and sounds can be perceived coming from the ship during the night. Rumors say the ship i sentient.
4
A huge circular space station with hundreds of docking space lies abandoned in the nearby space. Part of it was destroyed by some explosion. Rumors say the place is haunted by spirits of the Void.
5
A great statue sculpted in the nearby mountains depicting a regal looking alien. You can’t imagine any civilization spending resources and time to voluntarily building such thing.
6
A ruined museum of the accomplishments of a lost civilization. Paintings, statues and devices tell the story of a proud and independent people who no one has ever heard about.

If you like what you've just read, check out my books over RPGNow and Lulu.

Popular posts from this blog

How to never describe a dungeon!

Artwork by Luigi Castellani I've heard it a thousand times. You probably heard it too. Some people , I don't know why, say that dungeons , especially large ones, are boring . The endless repetitions of rooms and corridors and having to choose to go left, right, north or south depresses them. I don't know why. Actually, I do know why. Because they don't really know how to run a dungeon in play. It seems easy, effortless. Just say what's in the room the PCs are in and where the passages going out of it go. But it's not. They get bored with the "you get to a intersection and there is a door to the north and two passages, one going east and one going west" because that's a terrible way of describing a dungeon environment and gives nothing really useful to the players to choose from. You never describe a dungeon like that . There's a lot more going on that we can initially see. A good referee will take all the context of what the dungeon w

My RPG Zine Trilogy is on Kickstarter!

 I can't believe I didn't post about it here! The Dead are Coming, Screams Amongst the Stars and Running Out of Time are on Kickstarter right now! These are 3 complete games, made using the system of Electric Bastionland and Mausritter as the basis (and with some modifications to fit my vision for each of them). As with my games, they all come filled with many tools and tables to generate gaming content, adventures, locations, NPCs and much more. They are compact, easy to use, and equipped to provide you with years of entertainment! Here's a brief description of each of the games. The Dead Are Coming The first of them is called The Dead Are Coming, a minimalist, OSR style RPG about survival in a post-apocalyptic world where the dead have risen and other survivors can be much worse than the undead. Characters in this game are common people who have been struggling to survive, find their loved ones, keep them safe and just trying to keep living. They all carry resources like

Dark Streets & Darker Secrets - Complete Game Text

November was NaGaDeMon (National Game Design Month), and I decided to create an Action Horror RPG using my system (updated with all the modifications of Solar Blades & Cosmic Spells). Inspired by Buffy the Vampire Slayer, Supernatural, X-Files, The Chilling Tales of Sabrina, Grimm and many more TV Shows, comics and books, I quickly worte Dark Streets & Darker Secrets . It is written in a very direct and simple way, similar to Sharp Swords & Sinister Spells originally was, but with uodated rules and a lot of tools and tables to assist the Referee in creating adventures, NPCs, locations, artifacts, monsters and much more. The book itself will eventually be release in partnership with Gallant Knight Games , but the text is already written and ready to be used, so I am sharing it here with you all! There is no official character sheet yet. I am working on it. But a simple Index Card will work just as well! So here it is:  https://drive.google.com/open?id=1QlFYafvxvJAyk