Skip to main content

Quick New Way to Generate Attributes Making it a Game


I know this is one of the most explored subjects out there and people have already come up with thousands (maybe?) of different ways to generate characters Attributes. But I guess I can't help myself from thinking about new ways to make it more interesting for players while not giving them too much control over it to allow the old surprise of making a character based on the results rolled (dice can be a great source of inspiration I believe). So here is what I am doing right now in my games.

Players do the traditional roll 3d6 down the line with just one slight difference. They can reroll 1 die of every roll, but they must keep the second result no matter if it's higher or lower than the original one. This is slightly better for the number than 3d6 but definitly worst than 4d6 dropping the lowest. And, more importantly, it gives players a difficult choice (I love those). Should they risk rerolling a die or not? It's not uncommon to reroll a 1 or 2 and still get the same result or lower (in the case of a 2), so Rerolling a 3 or more is pretty risky, but can be rewarding too.

So that's pretty much it. It has been fun, and has made players face choices right out of the bet, kinda like in a micro-game.

If you like what you've just read, check out my books over RPGNow and Lulu.

Popular posts from this blog

How to never describe a dungeon!

Artwork by Luigi Castellani I've heard it a thousand times. You probably heard it too. Some people , I don't know why, say that dungeons , especially large ones, are boring . The endless repetitions of rooms and corridors and having to choose to go left, right, north or south depresses them. I don't know why. Actually, I do know why. Because they don't really know how to run a dungeon in play. It seems easy, effortless. Just say what's in the room the PCs are in and where the passages going out of it go. But it's not. They get bored with the "you get to a intersection and there is a door to the north and two passages, one going east and one going west" because that's a terrible way of describing a dungeon environment and gives nothing really useful to the players to choose from. You never describe a dungeon like that . There's a lot more going on that we can initially see. A good referee will take all the context of what the dungeon w

My RPG Zine Trilogy is on Kickstarter!

 I can't believe I didn't post about it here! The Dead are Coming, Screams Amongst the Stars and Running Out of Time are on Kickstarter right now! These are 3 complete games, made using the system of Electric Bastionland and Mausritter as the basis (and with some modifications to fit my vision for each of them). As with my games, they all come filled with many tools and tables to generate gaming content, adventures, locations, NPCs and much more. They are compact, easy to use, and equipped to provide you with years of entertainment! Here's a brief description of each of the games. The Dead Are Coming The first of them is called The Dead Are Coming, a minimalist, OSR style RPG about survival in a post-apocalyptic world where the dead have risen and other survivors can be much worse than the undead. Characters in this game are common people who have been struggling to survive, find their loved ones, keep them safe and just trying to keep living. They all carry resources like

Download the final text and sheets of Solar Blades & Cosmic Spells

Hello space hobos! Layout is about to begin and I have a surprise for you guys: The (as of right now) final text PDF of the Solar Blades & Cosmic Spells , together with the Character Sheet and Vehicle’s Sheet! With those, you can begin your crazy adventures in the Known Universe and try your luck under the cruel gaze of the Galactic Overlords. Try to earn a good amount of credits transporting goods or refugees through the sectors. Or even try to awaken a sleeping Star God to repair some of the damage the wars have brought upon our reality. So grab your Solar Blade and ready your Cosmic Spells! We are about to go on an adventure! SB&CS - Complete Text SB&CS - Character Sheet SB&CS - Vehicle's Sheet If you like what you've just read, check out my books over  RPGNow  and  Lulu .