Now for the last part of this preview of Good Referee Principles that will be part of the Running the Game chapter of the revised edition of Sharp Swords & Sinister Spells to be published in the near future! For the first post go here , and for the second here . Surprise Them We all have expectations in our games. The majority of people who will sit down to play SS&SS with you have probably already played other fantasy roleplaying games, read fantasy books, watched dozens of fictional movies or even played hours and hours of fantasy games in their consoles or computers. And that means they have preconceived notions of what magic is, what a monster do, what powers a magic sword has and things like this. Surprise them. Make monsters do things they don’t usually do in the fiction. Makes what initially seems to be bad actually be good in the end. Make the magic sword actually work as a vehicle somehow. Take their expectations and turn them around. Adventuring is Perilous ...
A place to share, comment and wonder about old school RPGs and the projects I am working on.