I usually never take part on these Gaming Design competitions. I don’t want to make games based on someone’s else themes and terms. I have a big list of games, settings and other materials I want to write and I just stick with them, on my terms. But NaGaDeMon (National Game Design Month) seemed a little bit more attractive. I just had a time limitation and I could do anything I wanted. Since I had a bunch of gaming ideas begging to be put on paper, I bit the bait and here I am. My first published game, Sharp Swords & Sinister Spells was written in less than a month, so I am here to try this feat again, now with a little bit more experience and a modern take on pulpy modern adventures. Beware, because in these dark streets darker secrets are hidden. Introduction The streets of the city were always dangerous, as far as Sarah could remember. But now, after discovering the sinister truth behind reality, even her own shadow could give her the creeps. Dark Streets & D...
A place to share, comment and wonder about old school RPGs and the projects I am working on.